
★★★★★
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Surrealidade: Expressões do Inconsciente |
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by Orbe Mídia | released in 1999 | played on PC |
☆20250106 brazilian edutainment cd-rom ordeal about the art movement known as surrealism. though i was looking forward to play this one for a few years now, in the end it left me unimpressed...! when i first heard of the concept of this game, my first thought was that letting the player ~experience~ surrealism through esoteric game logic (especially considering how successful cd-rom art has proved to be at this over the years - see tong-nou or haruhiko shono's ludography), but it's nothing like that. hell, we're talking about surrealism here, try to at least give me some nonsensical puzzles! but it ended up just being your standard walking game with some minigames sparkled here and there, and even then... i guess you could resume the whole thing as more of a teaching of surrealism from an art history angle, as evidenced by the eye stabbing minigame and a literal andalusian dog being the gatekeeper of the cinema (where you can watch buñuel's film - that was kinda cool), but then it feels like that whole vision gets contradicted by having the game creator's paintings plastered all over the game as if that was on the same level or context, which would otherwise be a good call to arms for the player to create their own art had the game done a better job of making you immerse in surrealist thought. that aside, i must commend the game for the fun visuals, characters and voice acting, which are highly engaging and would've definitely motivated me when i studied art history in high school! |
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Luxuria Superbia |
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by Tale of Tales | released in 2013 | played on PC |
☆20250103 another tale of tales banger, these two truly get it. thought the inclusion of cooperative play to be a great idea. part of me wishes this made use of controller vibration for feedback but, at the same time, seeing how we are the player and not the played, it does actually make sense that rumble is ignored. |
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Radirgy 2 |
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by RS34 | released in 2024 | played on Switch |
☆20250101 radirgy 2 means radio allergy... 2. i need to play a bit more of this, since i only did a couple runs at some friends' house. I kinda miss the approach taken in older milestone titles to prevent credit feeding (awarding you extra credits for reaching certain scores, which in the end even become redundant due to the skill you've obtained going for the score). still, i found my short time with it to be quite fun! the risk/reward systems at play here are a little more creative than in the first entry but not too crazy either. i'll get back to you, i promise! (whenever i manage to obtain a physical copy...). i wish i could understand the text, though >.< |
What's this? These are just some notes and thoughts I have about whatever I've been playing. I usually only make entries on games I have cleared unless stated otherwise! Please have in mind that I don't really think these through.
For cover art sources go here!